Meet the Team
Jeannie is co-founder of Novy Unlimited and Kaleidospace (dba Indiespace) – and lead author/editor of Delmar Cengage Learning’s Game Development Essentials series. Jeannie has provided game consulting services for tech companies, developers, publishers, research institutions, and colleges/universities such as UC Berkeley, USC’s Information Sciences Institute, Alelo, and GameSalad. Jeannie holds a B.A. in Mass Communication from UCLA and an M.A. in Communication Management from USC’s Annenberg School. She has served on the Online Gameplay panel for the Academy of Interactive Arts & Sciences’ DICE Awards and the executive boards of Women in Games International and the International Game Developers Association. Jeannie is also a professional composer and performer.
Luis is co-founder of Novy Unlimited. Prior to Novy, Luis was an account executive at a boutique firm in Los Angeles—where he represented game and high-technology clients such as Spacetime Studios, The Voxel Agents, Muzzy Lane, and TimeGate Studios. Luis has also worked in advertising, sales, film and television editing, and as a game tester at Activision and Treyarch (working on the Call of Duty series and Quake 4). He co-authored Play the Game: The Parent’s Guide to Video Games and Game QA & Testing with Jeannie Novak. Luis was born in São Paulo, Brazil and attended Fundação Armando Álvares Penteado (FAAP), where he received a B.A. in Film & Television. He also participated in the UCLA Extension Film & Entertainment Studies certificate program.
Julie has always had a love for creative projects and meeting passionate, innovative people — but she entered a whole new world of it once she began writing about crowdfunded gaming at The Cliqist. After a year of writing, she went on to found her own indie gaming, comic, and film news and content site, IndieRoot. Previously, she studied Illustration & Storyboarding at the Academy of Art University. Her favorite games are Mafia II and Dark Cloud II (Dark Chronicle).
Aaron has worked with major game studios and publishers such as Blizzard and Activision as a QA analyst. Needless to say, he not only loves playing games — but likes to make sure they’re polished! He is also a car enthusiast and enjoys working on his car and motorcycle regularly. Sometimes it’s the small modifications that bring him the greatest joy. Aaron is currently pursuing advance studies at Gnomon School of Visual Effects — focusing on 3D modeling, animation, rigging and scripting.
Vanessa has been in pro gaming, journalism, community management, and PR for10+ years working for companies such as Ubisoft and Warner Bros. She has served as a mentor for Game Mentor Online, is an active member of Women in Games International, serves as a panelist for the National Academy of Video Game Trade Reviewers, and participates in the Austin Chapter for Extra Life. Vanessa graduated from the University of Texas at San Antonio and currently lives in Austin, Texas.
Nile grew up in the 16-bit era and spent perhaps too many of his formative years playing retro games. He loves to make sentences shorter, but he doesn’t mind adding a preposition here and an adjective there. When he’s not busy dropping combos in fighting games, he’s writing, sleeping, reading manga — or out searching for the next great hole-in-the-wall restaurant.
Bryan has been passionate about games since he was too young to be playing most of them. His journey into video game writing began with the NES and Game Boy – burning endless hours in his grandmother’s basement playing Super Mario Bros. and Teenage Mutant Ninja Turtles. During his college years,Bryan bounced around the Internet as a freelance writer and editor – focusing on pieces featuring the LGBT community. He was managing editor for Fusion Magazine at Kent State University, where he graduated with a B.A. in journalism. Currently, Bryan volunteers in his local community tackling issues such as poverty and low graduation rates.
Brittany has been covering games, anime, tech, and entertainment for more than a decade at publications such as G4, Playboy, Complex, IGN, GamesRadar, Kotaku, Maxim, GameSpot, Shacknews, and Gamasutra. When she’s not writing or gaming, she’s looking for the next great visual novel in the vein of Saya no Uta. Brittany is a retro gaming enthusiast and is always seeking out forgotten and niche titles to dig into and enjoy. Some of her favorite games of all time include Parasite Eve, Eastern Mind: The Lost Souls of Tong-Nou, No One Lives Forever, Rise of the Triad, Space Channel 5, System Shock 2, Day of the Tentacle, Rez, and Um Jammer Lammy.
Shane was born and raised in California and is the oldest of 5 siblings. He loves games, basketball (he’s a die hard Lakers fan), and eating tasty food! Professionally, Shane has worked for nearly 6 years as a game QA tester at Konami, Treyarch, and Digital Hearts – and he also recently got his real estate license. A fun goal of his is to one day sit courtside at a Lakers game!
Keith is a self-proclaimed “elder statesman” gamer whose been in QA ranging from military to commercial applications and games for more than 25 years at companies such as Disney and Sega. He loves testing and breaking software and sites to make a better overall experience for the user. Keith is a die hard Knicks fan! He also enjoys reading, traveling, cooking, gardening … and not surprisingly, gaming.
Jacob has been a music journalist, proposal editor for an international development firm, and co-founder of a mobile game studio. He recently held the title of “eco-journalist” (don’t ask him what that means!), was a proofreader for high school AP tests, and ghostwrote a personal blog. Jacob has had several short stories published and is currently writing his fifth screenplay. Born and raised in Cleveland, Jacob attended the University of Michigan and is now living in the Los Angeles area.
Steven is a tinkerer and gaming enthusiast who has been working in games for nearly 25 years for companies such as D3Publisher and Quest Online (and in a much more freelance capacity, Sierra Online back in the day). Steven has a deep love for troubleshooting and testing software, and loves to share that passion with others. Multiple QA roles have been the backbone of his industry work experience – but his love of interacting with people has also enabled him to work in support, community management, and production. His favorite genres are RPGs and platformers (like Ratchet and Clank) – and he’s especially swept up in great game music.
Joe is a social media and community management lead with more than 15 years of experience in the game and entertainment industries. A graduate of UC Santa Barbara, Joe has worked on a number of award-winning video game franchises – including Ratchet & Clank (Sony), Call of Duty (Activision), Guitar Hero (Activision), and Homefront (THQ). In addition to games, he likes punk & ska, traveling, amazing food … and his two adorable cats. Joe and his wife live in Sherman Oaks, CA.
Mark was born in Canada and raised in Los Angeles. He’s worked for a variety of companies – including Sony, Vivendi, and Treyarch! – in quality assurance and control (QA and QC). He’s also a professional photographer who loves nature, technology, and everything in between. Mark is the author of Balance of Tokyo and has a fascination with Japan, cake, boba and his own mustache.
Friends of Novy
Richard James Cook
Graphic Designer & Audio Specialist
Writer & Community Manager
M. Joshua Cauller
Writer & Researcher
Artist & UI/UX Designer
Multimedia & Graphic Designer
Graphic Designer & Animator
Editor & Compositor
Designer & Illustrator
Voice & Sound Effects Artist
Sales & Marketing Consultant