A Robot Named Fight

A quirky Metroidvania roguelike

 

Matt Bitner Games

“Matt Bitner’s passion project is one of the finest Metroidvanias on PC and something that any action-platformer fan will enjoy.”

– Jeremy Peeples (Hardcore Gamer)

 

Metroidvania A ROBOT NAMED FIGHT! now available on Nintendo Switch, Windows 10 devices

 

A Robot Named Fight! – 2017’s acclaimed “metroguelite” by solo developer Matt Bitner – is launching today on the Nintendo eShop and Windows Store 🙂

Published by Hitcents, the Switch version of A Robot Named Fight! includes 100% feature parity with the current Steam build – with support for seeded runs, new weapon and power-up combos, and even a new (secret) ending!

As Above, So Below
Thousands of years have passed since the mechanical gods ascended and left the lower-order robots to cultivate the world. Unfortunately for those left behind, something forgotten and terrible is stirring among the stars: the Megabeast, a pulsating moon-sized orb of flesh, eyes, mouths, and reproductive organs unleashing its children onto the world … swallowing everything in its path like an unstoppable plague.

In A Robot Named Fight!, you play as a lone robot tasked with retrieving wartime artifacts deep beneath the surface of your planet. Explore a procedurally-generated underground world filled with fleshy monsters and randomized power-ups. Stay sharp, and try not to die – or you’ll have to start from scratch. To face the Megabeast, you must unearth artifacts that upgrade your abilities and open new paths. Delve beneath the surface, discover the lost history of robot civilization – and explode the Megabeast once and for all!

Developer Quote
Matt Bitner (Developer, Matt Bitner Games):

“Bringing A Robot Named Fight! to the Nintendo Switch feels like a homecoming in a way. Deep down, I always knew it would end up on a Nintendo platform. The game is a labor of love above all else – a living, breathing homage to the great Metroidvanias of the ‘80s and ‘90s.”

Publisher Quote
Jordan Taylor (Studio Head, Hitcents):

“I’ve known Matt for years – long before he began working on A Robot Named Fight! – and I witnessed his drive for perfection and bare-knuckle, no-holds-barred approach to game development. It was only a matter of time before Matt swung for the fences and shipped his very own game. After the success of the Steam release, I was thrilled to lend a hand on the Nintendo Switch and Windows 10 ports!”

Content & Feature Updates

  • Nearly double the number of items!
  • More synergies between weapons and power-ups.
  • Seeded runs!
  • Better balance for scrap with the addition of Shrines.
  • An entirely new secret area with a new ending 🙂

Key Features

  • Explore a procedurally-generated labyrinth with more than 4 billion unique runs.
  • Prove your worth or suffer permadeath.
  • Take on over 70 menacing enemies solo or with a friend via local co-op.
  • Adapt to a different item set in every run with more than 100 items.
  • Complete achievements to unlock new content.
  • Use multiple save slots to avoid overwriting previous saves.
  • Replay your favorite runs using seeds.
  • Enjoy an unreasonable amount of meat!

Pricing & Availability
A Robot Named Fight! is now available on the Nintendo eShop and Windows Store for $12.99.  Also available on Steam for $12.99, A Robot Named Fight!’s original soundtrack can be purchased along with the game itself for $13.58.

Nintendo eShop
https://www.nintendo.com/games/detail/a-robot-named-fight-switch

Windows Store
https://www.microsoft.com/en-us/store/p/a-robot-named-fight/9npqctb0w916?activetab=pivot:overviewtab

Steam

Game:
http://store.steampowered.com/app/603530/A_Robot_Named_Fight

OST Bundle:
http://store.steampowered.com/bundle/4220/A_Robot_Named_Fight_w_Soundtrack

Assets

Press Release
https://www.dropbox.com/s/rtlek080cot3qoh/press_release_A_Robot_Named_Fight_Nintendo_Switch_launch.docx?dl=0

Trailer

YouTube
https://www.youtube.com/watch?v=_ZNfyjCv2tE

Screenshots & Logos

IMGUR

https://imgur.com/a/mmyfi

About Matt Bitner Games
Founded in 2016, Matt Bitner Games consists of Matt Bitner and his wife, Kayla Dowdy. Matt wanted to create video games from the first time he played Doom on his dad’s old 486 and built his knowledge from the ground up in order to pursue his biggest idea: a roguelike Metroidvania that captured the wonder of retro games. Matt decided to become a solo developer, dedicating himself to his first title — A Robot Named Fight!, available on Steam (PC, Mac, Linux), Nintendo eShop (Nintendo Switch), and the Windows Store. To learn more about Matt Bitner Games and A Robot Named Fight!, please visit https://www.arobotnamedfight.com.

About Hitcents
Founded in 1999, Hitcents is an award-winning game developer and publisher. Starting with the critically-acclaimed Draw a Stickman series, Hitcents has released a wide variety of titles across nearly all platforms in existence – including console, mobile, and desktop. With a number of recent launches on the Nintendo Switch, the company is incredibly excited to expand its library further with titles that put fun first. To learn more about Hitcents, please visit http://www.hitcents.com/games.

 

 

Face off Against a Menagerie of Fleshy Monsters in A Robot Named Fight

Gruesome Metroidvania/roguelike hybrid now available on Steam  

 

BOWLING GREEN, Ky. – Sept. 7, 2017 – Matt Bitner Games’ genre mashup A Robot Named Fight is launching today on Steam! Alien abominations, labyrinthine levels, and permadeath await you in this stunning homage to 16-bit platformers.

Combining the best of the Metroidvania and roguelike genres, A Robot Named Fight’s monstrous creatures, huge item variety, quirky writing, co-op gameplay, and synthwave soundtrack hit the sweet spot between retro and modern platformers.

Story & Gameplay

Thousands of years have passed since the mechanical gods ascended and left the lower robots to cultivate the world. Unfortunately for those left behind, something forgotten and terrible is stirring among the stars: the Megabeast, a pulsating moon-sized orb of flesh, eyes, mouths and reproductive organs – unleashing its children onto the world like an unstoppable plague.

In A Robot Named Fight, you play as a lone robot tasked with retrieving wartime artifacts deep beneath the surface of your planet. Explore a procedurally-generated underground world filled with fleshy monsters and randomized powerups. Stay sharp, and try not to die – or you’ll have to start from scratch. To mount a challenge against the Megabeast, you must secure enough artifacts to open new paths and upgrade your offensive and defensive power. Take hold of your destiny, honor your ancestors – and defeat the Megabeast once and for all!

A Robot Named Fight has been my dream for the last seven years. I wanted to turn the whole ‘robot uprising’ trope on its head by having a robot planet be invaded by Cronenbergian meat monsters,” says solo developer Matt Bitner. “A Robot Named Fight captures the joy I experienced playing classic games such as Super Metroid and Splatterhouse as a kid. I hope Metroidvania fans have as much fun exploding the meat beasts as I had making them!”

Key Features

  • Explore a procedurally-generated labyrinth with more than 4 billion unique runs.
  • Prove your worth with true permadeath.
  • Take on over 50 menacing enemies solo or with a friend via local co-op.
  • Adapt to a different item set in every run with more than 60 unique items.
  • Complete achievements to unlock new content.
  • Play using your favorite controller.
  • Use multiple save slots to auto-save up to 3 runs.
  • Enjoy an unreasonable amount of meat!

Pricing & Availability

A Robot Named Fight is now available on Steam (Windows & Mac) for only $7.49 – 25% off the game’s retail price. The sale will end a week after launch (September 14).

Steam users can purchase A Robot Named Fight bundled with the game’s original soundtrack for $10.61.

About Matt Bitner Games

Founded in 2016, Matt Bitner Games consists of Matt Bitner and his wife, Kayla Dowdy. Matt wanted to create video games from the first time he played Doom on his dad’s old 486. After spending his teenage years exploring other interests, he returned to his original passion. From pixel art and music to programming, Matt built his knowledge from the ground up in order to pursue his biggest idea: a roguelike Metroidvania that captured the wonder of retro games (e.g., Super Metroid, MegaMan, and Contra) and drew influences from modern indie games. After working in mobile game development and having the opportunity to refine his skills, Matt decided to become a solo developer – dedicating himself to his first title, A Robot Named Fight. His wife, Kayla, joined the project to assist with digital marketing, community management … and keeping Matt sane. Kayla’s background in social media marketing and web development provides a great balance with Matt’s technical skills.

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