“Matt Bitner’s passion project is one of the finest Metroidvanias on PC and something that any action-platformer fan will enjoy.”
– Jeremy Peeples (Hardcore Gamer)
Face off Against a Menagerie of Fleshy Monsters in A Robot Named Fight
Gruesome Metroidvania/roguelike hybrid now available on Steam
BOWLING GREEN, Ky. – Sept. 7, 2017 – Matt Bitner Games’ genre mashup A Robot Named Fight is launching today on Steam! Alien abominations, labyrinthine levels, and permadeath await you in this stunning homage to 16-bit platformers.
Combining the best of the Metroidvania and roguelike genres, A Robot Named Fight’s monstrous creatures, huge item variety, quirky writing, co-op gameplay, and synthwave soundtrack hit the sweet spot between retro and modern platformers.
Story & Gameplay
Thousands of years have passed since the mechanical gods ascended and left the lower robots to cultivate the world. Unfortunately for those left behind, something forgotten and terrible is stirring among the stars: the Megabeast, a pulsating moon-sized orb of flesh, eyes, mouths and reproductive organs – unleashing its children onto the world like an unstoppable plague.
In A Robot Named Fight, you play as a lone robot tasked with retrieving wartime artifacts deep beneath the surface of your planet. Explore a procedurally-generated underground world filled with fleshy monsters and randomized powerups. Stay sharp, and try not to die – or you’ll have to start from scratch. To mount a challenge against the Megabeast, you must secure enough artifacts to open new paths and upgrade your offensive and defensive power. Take hold of your destiny, honor your ancestors – and defeat the Megabeast once and for all!
“A Robot Named Fight has been my dream for the last seven years. I wanted to turn the whole ‘robot uprising’ trope on its head by having a robot planet be invaded by Cronenbergian meat monsters,” says solo developer Matt Bitner. “A Robot Named Fight captures the joy I experienced playing classic games such as Super Metroid and Splatterhouse as a kid. I hope Metroidvania fans have as much fun exploding the meat beasts as I had making them!”
- Explore a procedurally-generated labyrinth with more than 4 billion unique runs.
- Prove your worth with true permadeath.
- Take on over 50 menacing enemies solo or with a friend via local co-op.
- Adapt to a different item set in every run with more than 60 unique items.
- Complete achievements to unlock new content.
- Play using your favorite controller.
- Use multiple save slots to auto-save up to 3 runs.
- Enjoy an unreasonable amount of meat!
Pricing & Availability
A Robot Named Fight is now available on Steam (Windows & Mac) for only $7.49 – 25% off the game’s retail price. The sale will end a week after launch (September 14).
Steam users can purchase A Robot Named Fight bundled with the game’s original soundtrack for $10.61.
About Matt Bitner Games
Founded in 2016, Matt Bitner Games consists of Matt Bitner and his wife, Kayla Dowdy. Matt wanted to create video games from the first time he played Doom on his dad’s old 486. After spending his teenage years exploring other interests, he returned to his original passion. From pixel art and music to programming, Matt built his knowledge from the ground up in order to pursue his biggest idea: a roguelike Metroidvania that captured the wonder of retro games (e.g., Super Metroid, MegaMan, and Contra) and drew influences from modern indie games. After working in mobile game development and having the opportunity to refine his skills, Matt decided to become a solo developer – dedicating himself to his first title, A Robot Named Fight. His wife, Kayla, joined the project to assist with digital marketing, community management … and keeping Matt sane. Kayla’s background in social media marketing and web development provides a great balance with Matt’s technical skills.