ARKTIKA.1

A post-apocalyptic VR shooter

 

4A Games

“Grab your guns and get ready to save your fellow man because it’s you against the world in what may be one of the most entertaining FPS’s available for the Rift.”

– David Amwake (theVRgrid)

 

4A Games’ Stunning VR Shooter ARKTIKA.1 Now Available Exclusively on Oculus Rift

Join Citadel Security for only $29.99

 

MALTA – Oct. 10, 2017 – 4A Games, the studio behind the award-winning Metro series, today announced the release of ARKTIKA.1 – a visceral VR first-person shooter powered by the acclaimed 4A Engine and built from the ground up for Oculus™ Touch. With breathtaking detail and superior shooting mechanics, ARKTIKA.1 is set to deliver unprecedented scope, storytelling and graphical fidelity to VR fans worldwide.

The official eBook companion, ARKTIKA.1: My Name is Viktoria, has also been released today. Immerse yourself in the dystopian world of ARKTIKA.1 and learn more about Viktoria’s journey in this engrossing novella published by Del Rey Books and penned by New York Times bestselling author Christie Golden.

Humanity’s Last Best Hope
In ARKTIKA.1, barbaric raiders and mutated cannibals push humanity to the brink during the Great Freeze, a man-made ice age. Survival is far from guaranteed – and only customizable weaponry and tactical thinking stand between you and a very cold grave.

Nearly a century into the future, only the equatorial regions remain habitable, yet pockets of humanity still manage to survive in small numbers all over the planet. These regions of civilization sit on resource-rich, highly desirable territories to the north and south. As a mercenary hired by Citadel Security, you must protect one of the last colonies in the wastelands of old Russia from invading forces bent on the extinction of the human race as we know it.

Armament & Movement
Every weapon in ARKTIKA.1 shares a modular design. You can assemble unique variants by mixing and matching accessories on top of basic “frames”: antiques, railguns – and even weapons able to shoot around corners! It’s important to choose the right tool for the job: Horrifying creatures and violent offenders who once lurked outside the city walls have found a way in, and they’ll do whatever it takes to eliminate Citadel Security and anyone who lives in the colony.

Each playfield offers plenty of space to move around in – allowing for strategic positioning and increased immersion. The game’s advanced cover system takes flanking maneuvers to a whole new level: Enemies can easily tear your cover into tiny little pieces and even outflank you! The possibilities are nearly endless; in-game objects like interactive car doors can be used to stay alive just a little longer and gain an advantage over the opposition.

“We spent quite a bit of time perfecting the core gameplay mechanics in ARKTIKA.1,” says Lead Game Designer Yevhen Fedorets. “From the weapon selection and customization options to the advanced node-based teleportation system, everything in the game supports immersion and storytelling. We can’t wait to hear from Oculus fans who are about to experience the world of ARKTIKA.1 for the very first time!”

“I’m so incredibly proud of everything the ARKTIKA.1 team has achieved. We poured blood, sweat, and tears into this project to make the most photorealistic, visionary VR first-person shooter ever,” says Executive Producer Jon Bloch. “I’m confident that players will appreciate all the attention to detail – from environments and weapons to accessories, creature design … and beyond.”

Key Features

  • Immersive FPS action with full-body shooting mechanics.
  • Engaging combat featuring unique abilities such as touch, dodge and hide.
  • Some of the most impressive visuals ever seen in VR, thanks to the 4A Engine.
  • Intuitive controls for natural, realistic gameplay.
  • Atmospheric settings with a blend of post-apocalyptic and futuristic environments.
  • Advanced weapons with plenty of customization choices to suit your personal playstyle.
  • Visceral challenge with finely-tuned difficulty balance.
  • Deep, immersive storyline.
  • Available initially in English, Russian, and Ukrainian.

Pricing & Availability
ARKTIKA.1 is now available on Oculus Rift for $29.99.

The ARKTIKA.1 eBook companion – ARKTIKA.1: My Name is Viktoria – is also launching today and can be purchased for $0.99.

About 4A Games
4A Games is a multicultural, multinational video game development studio – with offices in both Ukraine and Malta – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, Metro Redux, and the recently announced Metro Exodus. Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families – from Ukraine to the island of Malta. At the heart of the company, there are currently more than 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular.

OCULUS, RIFT, OCULUS TOUCH and the OCULUS Logo are trademarks of Oculus VR, LLC.

All rights reserved.

4A Games & Del Rey Books Announce Storytelling Partnership
for VR AAA Shooter ARKTIKA.1


eBook companion
ARKTIKA.1: My Name is Viktoria penned by
renowned author
Christie Golden set to release end of Q3

 

MALTA – July 17, 2017 – 4A Games, the studio behind the award-winning Metro series, and Del Rey Books – an imprint of Random House and one of the world’s foremost publishers of science fiction, fantasy, and speculative fiction – announced today a collaborative partnership behind the storyline for 4A Games’ upcoming first-person shooter for Oculus Touch, ARKTIKA.1, as well as an official eBook novella. The companion eBook, ARKTIKA.1: My Name is Viktoria, and many of the narrative elements behind ARKTIKA.1 were penned by New York Times bestselling author Christie Golden – known for several Star Trek, Star Wars, StarCraft, and World of Warcraft novels – along with accompanying editorial oversight from both 4A Games and Del Rey Books.

“I couldn’t ask for more from 4A Games and my publisher, Del Rey Books,” says author Christie Golden. “We’ve worked together every step of the way to bring ARKTIKA.1 to life. I brought my A-game to this project, calling on my playwriting training to create sharp dialogue and utilizing my world-building skills to help complete the immersive experience virtual reality offers. Players looking to dive into the game’s universe by cozying up with a book have much to look forward to!”

“4A Games sits at the very top of the game industry, with unparalleled atmosphere and visual design,” says Tricia Narwani, editorial director at Del Rey Books. “We’re pleased to work with Christie and 4A Games to create a deep, absorbing story that compels fans to return to the world of ARKTIKA.1 – a dark, post-apocalyptic world where humanity has nevertheless kept hope alive.”

4A Games is known for its love of story-driven shooters, complex characters, and atmospheric visuals. This cooperation with Del Rey Books is a natural progression for a studio used to more reflective, literary experiences that stay with players for years on end.

“Story is at the heart of any AAA game – and we have some things to say about that! With our experience making post-apocalyptic games, we’re now taking players a hundred years in the future and presenting them with a dangerous yet hopeful world,” says Yevhen Fedorets, lead game designer on ARKTIKA.1. “We’re building environments filled with detail – resulting in believable, atmospheric locations. Immersion is all about connecting everything in the world with the player, and we found that this feeling of ‘being there’ is by far the best way to tell an engrossing story about survival.”

About ARKTIKA.1
Nearly a century in the future – in the aftermath of a silent apocalypse – Earth has entered a new ice age. Only the equatorial regions remain habitable, yet pockets of humanity still manage to survive in small numbers all over the planet. These regions of civilization sit on resource-rich, highly desirable territories to the north and south. As a mercenary hired by Citadel Security, you must protect one of the last colonies in the wastelands of old Russia from violent raiders, marauders, and horrifying creatures.

ARKTIKA.1 is being built on the acclaimed 4A Engine and delivers a post-apocalyptic experience unlike any other on Oculus Touch. With breathtaking detail and superior shooting mechanics, ARKTIKA.1 is on a fast course to redefine the scope and graphical fidelity of VR first-person shooters.

Availability
The ARKTIKA.1 eBook companion – ARKTIKA.1: My Name is Viktoria – is set to arrive in end of Q3. Pricing and launch date are yet to be announced.

About Christie Golden
Christie Golden is the New York Times bestselling author of more than 50 novels, including the Star Wars: Fate of the Jedi novels Omen, Allies, and Ascension. Her media tie-in works include launching the Ravenloft line in 1991 with Vampire of the Mists, Fable: Edge of the World, more than a dozen Star Trek novels, and multiple World of Warcraft and StarCraft novels – including World of Warcraft: Thrall: Twilight of the Aspects and StarCraft II: Devil’s Due

About Del Rey Books
Del Rey Books was founded in 1977 as an imprint of Ballantine Books, a division of Random House LLC, under the guidance of the renowned Judy-Lynn del Rey and her husband, Lester del Rey. Del Rey publishes the best of modern fantasy, science fiction, and alternate history.

About 4A Games
4A Games is a multicultural, multinational video game development studio – with offices in both Ukraine and Malta – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, and Metro Redux. Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families – from Ukraine to the island of Malta. Currently at the heart of the company are over 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular.

OCULUS, RIFT, OCULUS TOUCH and the OCULUS Logo are trademarks of Oculus VR, LLC. All rights reserved.

 

4A Games Unveils New Details on Upcoming VR Shooter ARKTIKA.1


Action-packed FPS promises AAA immersion and graphical fidelity


MALTA – Feb. 28, 2017 –
4A Games, the studio behind the award-winning Metro series, has been hard at work on the Oculus Touch exclusive ARKTIKA.1 and can now reveal new details on the game’s storyline, gameplay, and high-end VR visuals.

Nearly a century in the future – in the aftermath of a silent apocalypse – the planet has entered a new ice age. Only the equatorial regions remain habitable, yet pockets of humanity still manage to survive in small numbers all over the planet. These regions of civilization sit on resource-rich, highly desirable territories to the north and south. As a mercenary hired by Citadel Security, you must protect one of the last colonies in the wastelands of old Russia from violent raiders, marauders, and horrifying creatures.

Capitalizing on the latest version of the 4A Engine, ARKTIKA.1 immerses you in a post-apocalyptic society facing technological and biological horrors that threaten the twilight of mankind. With breathtaking detail and superior shooting mechanics, ARKTIKA.1 is on a fast course to redefine the scope and graphical fidelity of VR first-person shooters.

“This is a major step forward for 4A Games. ARKTIKA.1 represents all that we have learned about creating life-like environments, implementing responsive shooting mechanics, and delivering exceptional visual fidelity on console and PC,” says Andriy “Prof” Prokhorov, Creative Director and Co-founder, 4A Games. “ARKTIKA.1 is likely to be the first AAA shooter built from the ground up for VR, instead of the usual practice of porting from another platform. On top of that, the precision and range offered by Oculus Touch tracked controllers takes realistic shootouts to a whole new level.”

Key Features
* Highly immersive AAA first-person shooter for the Oculus Touch
* Tactical combat featuring full body movement such as touch, dodge, and take cover.
* Incredible visuals powered by the latest version of the 4A Engine (originally developed for the award-winning Metro franchise).
* Atmospheric setting with a blend of both post-apocalyptic and sci-fi environments.
* Weapons and attachments with tons of customization choices, including the ability to build your own.
* Intuitive controls for natural, realistic gameplay.
* Visceral challenge with finely-tuned difficulty balance.
* Deep, immersive storyline.

Availability
ARKTIKA.1 is set to arrive in Q3 2017. Pricing and launch date are yet to be announced. ARKTIKA.1 is an exclusive Oculus Touch title.

About 4A Games
4A Games is a multicultural, multinational video game development studio with offices in both Malta and Ukraine — known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, and Metro Redux. Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters — along with more than 50 team members and their families — from the Ukraine to the island of Malta. Currently at the heart of the company are over 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds — bringing countless years of experience in software development and computer games in particular.

OCULUS, RIFT, OCULUS TOUCH and the OCULUS Logo are trademarks of Oculus VR, LLC. All rights reserved.

4A Games’ first-person shooter ARKTIKA.1 has received a major update. A number of improvements have been made – along with full support for cloud saves and three new languages: German, French, and Spanish.

Oculus Rift users can now download Patch #3 from the Oculus app.

ABOUT THE GAME
ARKTIKA.1 is a visceral VR first-person shooter powered by the acclaimed 4A Engine and built from the ground up for Oculus Touch. With breathtaking detail and superior shooting mechanics, ARKTIKA.1 offers unprecedented scope, storytelling, and graphical fidelity in a VR first-person shooter.

Nearly a century into the future, only the equatorial regions remain habitable, yet pockets of humanity still manage to survive in small numbers all over the planet. These regions of civilization sit on resource-rich, highly desirable territories to the north and south. As a mercenary hired by Citadel Security, you must protect one of the last colonies in the wastelands of old Russia from invading forces bent on the extinction of the human race as we know it.

Weapons in ARKTIKA.1 share a modular design. You can assemble unique variants by mixing and matching accessories on top of basic “frames”: antiques, railguns – and even weapons able to shoot around corners! It’s important to choose the right tool for the job: Horrifying creatures and violent offenders who once lurked outside the city walls have found a way in, and they’ll do whatever it takes to eliminate Citadel Security and anyone who lives in the colony.

Each playfield offers plenty of space to move around in – allowing for strategic positioning and increased immersion. The game’s advanced cover system takes flanking maneuvers to a whole new level: Enemies can easily tear your cover into tiny little pieces and even outflank you! The possibilities are nearly endless; in-game objects like interactive car doors can be used to stay alive just a little longer and gain an advantage over the opposition.

KEY FEATURES

*   Immersive FPS action with full-body shooting mechanics.

*   Engaging combat featuring unique abilities such as touch, dodge and hide.

*   Some of the most impressive visuals ever seen in VR, thanks to the 4A Engine.

*   Intuitive controls for natural, realistic gameplay.

*   Atmospheric settings with a blend of post-apocalyptic and futuristic environments.

*   Advanced weapons with plenty of customization choices to suit your personal playstyle.

*   Visceral challenge with finely-tuned difficulty balance.

*   Deep, immersive storyline.

*   Cloud Save functionality retains your save files so that you can play from any PC.

*   Available initially in English, Russian, and Ukrainian – and now French, German, and Spanish!

PRICING & AVAILABILITY
ARKTIKA.1 is available on Oculus Rift for $29.99.

ABOUT 4A GAMES
4A Games is a multicultural, multinational video game development studio – with offices in both Ukraine and Malta – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, Metro Redux, and the recently announced Metro Exodus. Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families – from Ukraine to the island of Malta. At the heart of the company, there are currently more than 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular.

VR first-person shooter ARKTIKA.1 from 4A Games now available for pre-orders — launching October 10

 

 

4A Games’ first VR title, ARKTIKA.1, can now be pre-ordered from the Oculus Store for $26.99 (10% off)!

The year: 2120. Following a failed last-ditch effort to combat the effects of global climate change, humanity descends into a new ice age. Nations collapse, resources are increasingly scarce, and small pockets of civilization struggle to survive.

You play as a mercenary hired by Citadel Security to protect a colony in the Vostok region of what used to be Russia. Chances of survival may seem about as bleak as the frozen landscape, but an impressive weapons arsenal just might tip the odds in your favor 🙂

ARKTIKA.1: MY NAME IS VIKTORIA (eBook companion)

Published by Del Rey Books, the ARKTIKA.1 eBook companion ARKTIKA.1: My Name is Viktoria will also be released on October 10. Award-winning author Christie Golden has written about the collaboration with 4A Games.

ABOUT ARKTIKA.1
Nearly a century into the future – in the aftermath of a silent apocalypse – Earth has entered a new ice age. Only the equatorial regions remain habitable, yet pockets of humanity still manage to survive in small numbers all over the planet. These regions of civilization sit on resource-rich, highly desirable territories to the north and south. As a mercenary hired by Citadel Security, you must protect one of the last colonies in the wastelands of old Russia from violent raiders, marauders, and horrifying creatures. ARKTIKA.1 has been built on the acclaimed 4A Engine and delivers a post-apocalyptic experience unlike any other on Oculus™ Touch. With breathtaking detail and superior shooting mechanics, ARKTIKA.1 is on a fast course to redefine the scope and graphical fidelity of VR first-person shooters.

PRICING & AVAILABILITY
ARKTIKA.1 is set to arrive on October 10 and will be compatible with Oculus™ Touch. The game can be pre-ordered today for $26.99 – 10% off the retail price.

ABOUT 4A GAMES

4A Games is a multicultural, multinational video game development studio – with offices in both Ukraine and Malta – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, Metro Redux, and the recently announced Metro Exodus . Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families – from Ukraine to the island of Malta. Currently at the heart of the company are over 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular.