“Thankfully BadLand Games and developers Fictiorama Studios have also made quite the interesting title involving voyeurism, surveillance, and curiosity due out in 2017.”
– Kyle LeClair (Hardcore Gamer)
Pry into the Affairs of Others & Decide their Fate in Do Not Feed the Monkeys
Arriving on Steam in 2017
MADRID, Spain — Dec. 15, 2016 — BadLand Games and Fictiorama Studios are joining forces once again after the recent release of Dead Synchronicity: Tomorrow Comes Today (PS4 physical) to bring Do Not Feed the Monkeys to Steam in 2017.
A narrative-driven, voyeuristic experience, Do Not Feed the Monkeys will give you the chance to invade the privacy of strangers and witness their most intimate moments. Will you intercede in the name of justice, sabotage their dreams … or sit idly by while the world burns?
“We love working with Fictiorama Studios because they always offer wonderful, out-of-the-box ideas and gaming concepts,” comments Luis Quintans CEO of BadLand Games. “With Do Not Feed the Monkeys, we know that players will experience a game that will lead them to question their own moral compass.”
“The Primate Observation Club” is not a wildlife conservation society as the name would suggest. Rather, it’s a front for a shadowy group used to watch others through surveillance cameras and compromised webcams. Tired of your ramshackle apartment, dull existence and boring job, you’re accepted into the exclusive organization so you can pry into the privacy of the “caged monkeys” as they go about their lives…
Observe subjects by monitoring dozens of security cameras, investigating social networking profiles, combing through email messages, and reading important online documents. The club urges you to not interfere with those observed … but will you be able to resist? Will you help those you’re spying on, extort them, expose them — or will you follow instructions and just watch? Whatever you do (or don’t do) will have consequences.
“We all have a natural tendency to wonder about other people’s lives. Sometimes the best stories are kept secret … all in the name of privacy,” says Luis Oliván, producer at Fictiorama Studios. “It begs the question: Why miss out on life’s best experiences because they’re not your own? We’re trying our hand at an answer with Do Not Feed the Monkeys. Hope you enjoy the ride!”
- Monitor webcams and surveillance cameras.
- Pry into the lives of dozens of subjects.
- Interact (or not!) with fun, cruel, horrific, surprising, dramatic or sci-fi themed narratives.
- Decide the fate of your subjects: Will you help them? Will you expose their most intimate secrets?
- Browse through social networking profiles and online stores — and use chat logs, email tools and more!
- Manage your resources: Will you spend all your savings on buying more “cages,” or will pay rent? Are you healthy enough to work? How many sleepless nights can you stand before collapsing from exhaustion?
- Make choices that affect the outcome of the game’s climactic ending.
Pricing & Availability:
Do Not Feed the Monkeys will be available on Steam (Windows) in 2017. Pricing and exact launch date will be announced at a later date.
Screenshots & Logos
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About Fictiorama Studios:
Fictiorama Studios is an indie game developer founded by three brothers (Mario, Alberto, and Luis Oliván) who are united by their devotion to narrative-driven games. In addition, two of the Oliván brothers are members of the alternative rock band Kovalski. From their recent game, Dead Synchronicity: Tomorrow Comes Today, comes another unique-looking game, Do Not Feed the Monkeys. To learn more about Fictiorama Studios, please visit http://fictiorama.com.
About BadLand Games:
Based in Madrid, Spain and established in 2011, BadLand Games is an independent company specializing in the physical distribution and global publishing of video games. In Spain, BadLand Games is the official distributor of AAA titles for all platforms including WRC 6, the Zombie Army Trilogy, and the highly rated Telltale Games titles The Walking Dead and The Wolf Among Us. BadLand Games works hard to support international indie developers by providing a work environment and a commercial and marketing program highlighting BadLand Games’ extensive publishing and distribution experience. Indie titles already published include Anima: Gate of Memories, Heart&Slash, Dex, Zenith, Dead Synchronicity, Castles, Ginger: Beyond the Crystal — and the in-house developed game, Awe. To learn more about BadLand Games, please visit http://badlandgames.com.